Alessandro
Mameli
Art Director
Dungeon Master
ClaudiO
Stringo
CFO
Paladin
Mike
Torres
Lead Artist
Rogue
MariO
Petillo
Community Mgr.
Bard
We’re a small studio of friends that wanted to make some kickass games. The first step in that mission was to make game night easier by closing the gap between continents and creating a platform that could make us feel like we were all gathered around the table once again.
Umberto Garipoli, 2d Artist – Ninja Gnome
Marika Michelazzi, 2d Artist – Historian Gnome
Big Rock Academy, 3D Department – Dwarf Clan
Stefano Pigozzo • Francesco Randazzo Rossana Mazza • Ilaria Bazzo
Venissa Gobbi • Francesco Feltrin • Luca Marini • Elisa Fava • Franzisca Tonelli
Tech4Care, Digital development – Clerics
Carlos Chiatti • Mauro Adamo Mazzocchetti • Mauro Catena
Marco Paoloni
Raffaele Petrucci, OST COMPOSER – Bard
our 4 guiding principles
Accessibility
Our games are 100% free. Better yet, they’re actually playable at the free tier. We don’t tease you along with freebies until you inevitably have to pay to make the game worth playing.
Creativity
As artists, we pay attention to detail. All our artwork is hand drawn in-house. We also want to foster creativity in our community, which is why we’ll be hosting contests for players to submit their own art and ideas.
User-friendly
You don’t need to learn to code or integrate 10 apps to play. Our uber-friendly user interface makes it simple enough to design any world, creature, or character you can imagine.
Community
We aren’t some faceless corporation or egomaniacal artists. We value community above all else. After all, a game doesn’t mean much without players. That’s why we want to hear from and connect with our players. So shoot us an email with your questions or ideas. We read all messages that come our way.